//0x1 bytes (sizeof)
union _PROCESS_EXECUTION_STATE
{
    CHAR State;                                                             //0x0
    UCHAR ProcessFrozen:1;                                                  //0x0
    UCHAR ProcessSwapped:1;                                                 //0x0
    UCHAR ProcessGraphicsFreezeOptimized:1;                                 //0x0
    UCHAR Reserved:5;                                                       //0x0
};