//0xd8 bytes (sizeof)
struct _OBJECT_TYPE
{
    struct _LIST_ENTRY TypeList;                                            //0x0
    struct _UNICODE_STRING Name;                                            //0x10
    VOID* DefaultObject;                                                    //0x20
    UCHAR Index;                                                            //0x28
    ULONG TotalNumberOfObjects;                                             //0x2c
    ULONG TotalNumberOfHandles;                                             //0x30
    ULONG HighWaterNumberOfObjects;                                         //0x34
    ULONG HighWaterNumberOfHandles;                                         //0x38
    struct _OBJECT_TYPE_INITIALIZER TypeInfo;                               //0x40
    struct _EX_PUSH_LOCK TypeLock;                                          //0xb8
    ULONG Key;                                                              //0xc0
    struct _LIST_ENTRY CallbackList;                                        //0xc8
};