//0x60 bytes (sizeof)
struct _GENERAL_LOOKASIDE_POOL
{
    union
    {
        union _SLIST_HEADER ListHead;                                       //0x0
        struct _SINGLE_LIST_ENTRY SingleListHead;                           //0x0
    };
    USHORT Depth;                                                           //0x10
    USHORT MaximumDepth;                                                    //0x12
    ULONG TotalAllocates;                                                   //0x14
    union
    {
        ULONG AllocateMisses;                                               //0x18
        ULONG AllocateHits;                                                 //0x18
    };
    ULONG TotalFrees;                                                       //0x1c
    union
    {
        ULONG FreeMisses;                                                   //0x20
        ULONG FreeHits;                                                     //0x20
    };
    enum _POOL_TYPE Type;                                                   //0x24
    ULONG Tag;                                                              //0x28
    ULONG Size;                                                             //0x2c
    union
    {
        VOID* (*AllocateEx)(enum _POOL_TYPE arg1, ULONGLONG arg2, ULONG arg3, struct _LOOKASIDE_LIST_EX* arg4); //0x30
        VOID* (*Allocate)(enum _POOL_TYPE arg1, ULONGLONG arg2, ULONG arg3); //0x30
    };
    union
    {
        VOID (*FreeEx)(VOID* arg1, struct _LOOKASIDE_LIST_EX* arg2);        //0x38
        VOID (*Free)(VOID* arg1);                                           //0x38
    };
    struct _LIST_ENTRY ListEntry;                                           //0x40
    ULONG LastTotalAllocates;                                               //0x50
    union
    {
        ULONG LastAllocateMisses;                                           //0x54
        ULONG LastAllocateHits;                                             //0x54
    };
    ULONG Future[2];                                                        //0x58
};