//0x38 bytes (sizeof)
struct _POP_FX_WORK_ORDER
{
    struct _WORK_QUEUE_ITEM WorkItem;                                       //0x0
    LONG WorkCount;                                                         //0x20
    VOID* Context;                                                          //0x28
    struct _POP_FX_WORK_ORDER_WATCHDOG_INFO* WatchdogTimerInfo;             //0x30
};