//0x1d8 bytes (sizeof)
struct _ALPC_PORT
{
    struct _LIST_ENTRY PortListEntry;                                       //0x0
    struct _ALPC_COMMUNICATION_INFO* CommunicationInfo;                     //0x10
    struct _EPROCESS* OwnerProcess;                                         //0x18
    struct _KQUEUE* CompletionPort;                                         //0x20
    VOID* CompletionKey;                                                    //0x28
    struct _ALPC_COMPLETION_PACKET_LOOKASIDE* CompletionPacketLookaside;    //0x30
    VOID* PortContext;                                                      //0x38
    struct _SECURITY_CLIENT_CONTEXT StaticSecurity;                         //0x40
    struct _EX_PUSH_LOCK IncomingQueueLock;                                 //0x88
    struct _LIST_ENTRY MainQueue;                                           //0x90
    struct _LIST_ENTRY LargeMessageQueue;                                   //0xa0
    struct _EX_PUSH_LOCK PendingQueueLock;                                  //0xb0
    struct _LIST_ENTRY PendingQueue;                                        //0xb8
    struct _EX_PUSH_LOCK DirectQueueLock;                                   //0xc8
    struct _LIST_ENTRY DirectQueue;                                         //0xd0
    struct _EX_PUSH_LOCK WaitQueueLock;                                     //0xe0
    struct _LIST_ENTRY WaitQueue;                                           //0xe8
    union
    {
        struct _KSEMAPHORE* Semaphore;                                      //0xf8
        struct _KEVENT* DummyEvent;                                         //0xf8
    };
    struct _ALPC_PORT_ATTRIBUTES PortAttributes;                            //0x100
    struct _EX_PUSH_LOCK ResourceListLock;                                  //0x148
    struct _LIST_ENTRY ResourceListHead;                                    //0x150
    struct _EX_PUSH_LOCK PortObjectLock;                                    //0x160
    struct _ALPC_COMPLETION_LIST* CompletionList;                           //0x168
    struct _CALLBACK_OBJECT* CallbackObject;                                //0x170
    VOID* CallbackContext;                                                  //0x178
    struct _LIST_ENTRY CanceledQueue;                                       //0x180
    LONG SequenceNo;                                                        //0x190
    LONG ReferenceNo;                                                       //0x194
    struct _PALPC_PORT_REFERENCE_WAIT_BLOCK* ReferenceNoWait;               //0x198
    union
    {
        struct
        {
            ULONG Initialized:1;                                            //0x1a0
            ULONG Type:2;                                                   //0x1a0
            ULONG ConnectionPending:1;                                      //0x1a0
            ULONG ConnectionRefused:1;                                      //0x1a0
            ULONG Disconnected:1;                                           //0x1a0
            ULONG Closed:1;                                                 //0x1a0
            ULONG NoFlushOnClose:1;                                         //0x1a0
            ULONG ReturnExtendedInfo:1;                                     //0x1a0
            ULONG Waitable:1;                                               //0x1a0
            ULONG DynamicSecurity:1;                                        //0x1a0
            ULONG Wow64CompletionList:1;                                    //0x1a0
            ULONG Lpc:1;                                                    //0x1a0
            ULONG LpcToLpc:1;                                               //0x1a0
            ULONG HasCompletionList:1;                                      //0x1a0
            ULONG HadCompletionList:1;                                      //0x1a0
            ULONG EnableCompletionList:1;                                   //0x1a0
        } s1;                                                               //0x1a0
        ULONG State;                                                        //0x1a0
    } u1;                                                                   //0x1a0
    struct _ALPC_PORT* TargetQueuePort;                                     //0x1a8
    struct _ALPC_PORT* TargetSequencePort;                                  //0x1b0
    struct _KALPC_MESSAGE* CachedMessage;                                   //0x1b8
    ULONG MainQueueLength;                                                  //0x1c0
    ULONG LargeMessageQueueLength;                                          //0x1c4
    ULONG PendingQueueLength;                                               //0x1c8
    ULONG DirectQueueLength;                                                //0x1cc
    ULONG CanceledQueueLength;                                              //0x1d0
    ULONG WaitQueueLength;                                                  //0x1d4
};